Jerry changed the game! : how engineer Jerry Lawson revolutionized video games forever
Book

Jerry changed the game! : how engineer Jerry Lawson revolutionized video games forever

By Tate, Don, author.
Harris, Cherise, illustrator.

Audience Youth 0-15 years

Published 2023 by A Paula Wiseman Book, Simon & Schuster Books for Young Readers, New York

ISBN 9781665919081

Bib Id 1225749

Edition First edition.

Description 40 pages : chiefly illustrations (color) ; 23 x 30 cm

More Details

Leader
cam a22 8i 4500
LCCN
2022-046638
ISBN
9781665919081 (hardcover) $19.00
1665919086
Call #
J B Lawson T
Title
Jerry changed the game! : how engineer Jerry Lawson revolutionized video games forever
Edition
First edition.
Publication Information
2023 by A Paula Wiseman Book, Simon & Schuster Books for Young Readers, New York :
Description
40 pages : chiefly illustrations (color) ; 23 x 30 cm
Bibliography
Includes bibliographical references.
Summary
"This engaging picture book biography explores how Jerry Lawson, a Black engineer, revolutionized the video game industry. Before Xbox and Playstation and Nintendo Switch, there was a tinkerer named Jerry Lawson. As a boy, Jerry loved playing with springs, sprockets, and gadgety things. When he grew up, Jerry became an engineer-a professional tinkerer! In the 1970s, Jerry decided to tinker with video games. Back then, if players wanted a new video game, they had to buy an entire new console. This made gaming very expensive. Jerry was determined to fix this problem. He hit some roadblocks along the way and had to repeat a level or two, but it was never GAME OVER for Jerry. After working hard to find a solution, he finally LEVELED UP and built a brand new kind of video game console-one that allowed players to switch out video game cartridges! He also founded Video Soft, Inc., the first African American owned video game company in the country. Jerry's tinkering and inventions changed the video gaming world forever. Today, gamers have access to hundreds of video games at the push of a button, all thanks to him. GAME ON!"--
Audience
Ages 4-8
Grades 2-3

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